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Funner Runner


A multi-character puzzle-runner game, made for fun with art by my brother Jsama.

https://honestdan.itch.io/funner-runner

This project was my first adventure into game development. I had been learning about game dev using Unity and following a few tutorials by GamesPlusJames on YouTube. I decided to try and flesh out the runner game and add new original mechanics, to build on the runner game I had made by following the tutorials.

The key mechanic was switching between three distinct characters in a runner game. Each character had their uses, so along with timing jumps and collecting items, you also had to manage which character you were controlling. Some parts of the level would require the bulky Chunk character, who could smash blocks out of the way. Other parts of the level would require the slender Whitey and his ability to jump high. Joe was a middle of the road character who was the fastest and had a versatile jump.

Along with hand-designed levels, I also created a procedural mode where level sections would be randomly generated as the player played – with logic to ensure the level was still possible to complete.

The game could be played on Mobile too, which is why the UI ended up being pretty ugly – as I was trying to touch-controls for mobile users.

All in all it was a great learning project. The code had quickly been built upon without too much refactoring, so eventually extending the project much further became less feasible – and I moved onto a new projects to develop different types of games.

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